How to solve Leetcode 160. Intersection of Two Linked Lists

How to solve Leetcode 160. Intersection of Two Linked Lists

Iterating two linked lists at the same time

Problem statement

Given the heads of two singly linked-lists headA and headB, return the node at which the two lists intersect. If the two linked lists have no intersection at all, return null.

For example, the following two linked lists begin to intersect at node c1:

160_statement.png

The test cases are generated such that there are no cycles anywhere in the entire linked structure.

Note that the linked lists must retain their original structure after the function returns.

Example 1

160_example_1_1.png

Input: listA = [4,1,8,4,5], listB = [5,6,1,8,4,5].
Output: Intersected at '8'

Example 2

160_example_2.png

Input: listA = [1,9,1,2,4], listB = [3,2,4]
Output: Intersected at '2'

Example 3

160_example_3.png

Input: listA = [2,6,4], listB = [1,5]
Output: No intersection.

Constraints

  • The number of nodes of listA is in the m.

  • The number of nodes of listB is in the n.

  • 1 <= m, n <= 3 * 10^4.

  • 1 <= Node.val <= 10^5.

Follow up: Could you write a solution that runs in O(m + n) time and use only O(1) memory?

Solution 1: Store the nodes

You can store all nodes of listA then iterate listB to determine which node is the intersection. If none is found, the two lists have no intersection.

Example 1

  • Store all nodes of listA = [4,1,8,4,5] in a map.

  • Iterate listB and found node '8' was stored.

  • Return '8'.

Code

#include <iostream>
#include <unordered_map>
using namespace std;
struct ListNode {
    int val;
    ListNode *next;
    ListNode(int x) : val(x), next(NULL) {}
};

ListNode *getIntersectionNode(ListNode *headA, ListNode *headB) {
    unordered_map<ListNode*, bool> m;
    ListNode *node = headA;
    while (node != nullptr) {
        m[node] = true;
        node = node->next;
    }
    node = headB;
    while (node != nullptr) {
        if (m.find(node) != m.end()) {
            return node;
        }
        node = node->next;
    }
    return nullptr;
}

int main() {
    {   // Example 1
        ListNode five(5);
        ListNode four(4);
        four.next = &five;
        ListNode eight(8);
        eight.next = &four;

        ListNode one1(1);
        one1.next = &eight;
        ListNode four1(4);
        four1.next = &one1;

        ListNode one2(1);
        one2.next = &eight;
        ListNode six2(6);
        six2.next = &one2;
        ListNode five2(5);
        five2.next = &six2;
        cout << (getIntersectionNode(&four1, &five2) == &eight) << endl;
    }
    {   // Example 2
        ListNode four(4);
        ListNode two(2);
        two.next = &four;

        ListNode one12(1);
        one12.next = &two;
        ListNode nine1(9);
        nine1.next = &one12;
        ListNode one11(1);
        one11.next = &nine1;

        ListNode three2(3);
        three2.next = &two;
        cout << (getIntersectionNode(&one11, &three2) == &two) << endl;
    }
    {   // Example 3
        ListNode four(4);
        ListNode six(6);
        six.next = &four;
        ListNode two(2);
        two.next = &six;

        ListNode five(5);
        ListNode one(1);
        one.next = &five;
        cout << (getIntersectionNode(&two, &one) == nullptr) << endl;
    }
}
Output:
1
1
1

Complexity

  • Runtime: O(m + n), where m, n are the number of nodes of listA and listB.

  • Extra space: O(m).

Solution 2: Reiterating the two lists at the same time

If the two lists do not share the same tail, they have no intersection. Otherwise, they must intersect at some node.

After iterating to find the tail node, you know the length of the two lists. That information gives you a hint of how to reiterate to find the intersection node.

Example 1

  • After iterating listA = [4,1,8,4,5], you find the tail node is '5' and listA.length = 5.

  • After iterating listB = [5,6,1,8,4,5], you find the tail node is the last '5' and listB.length = 6.

  • The two lists share the same tail. They must intersect at some node.

  • To find that intersection node, you have to reiterate the two lists.

  • Since listB.length = 6 > 5 = listA.length, you can start iterating listB first until the number of its remaining nodes is the same as listA. In this case, it is the node '6' of listB.

  • Now you can iterate them at the same time to find which node is shared.

  • Found and return the intersection node '8'.

Code

#include <iostream>
#include <unordered_map>
using namespace std;
struct ListNode {
    int val;
    ListNode *next;
    ListNode(int x) : val(x), next(NULL) {}
};

ListNode *getIntersectionNode(ListNode *headA, ListNode *headB) {
    int lengthA = 0;
    ListNode *nodeA = headA;
    while (nodeA->next != nullptr) {
        lengthA++;
        nodeA = nodeA->next;
    }
    int lengthB = 0;
    ListNode *nodeB = headB;
    while (nodeB->next != nullptr) {
        lengthB++;
        nodeB = nodeB->next;
    }
    if (nodeA != nodeB) {
        return nullptr;
    }
    nodeA = headA;
    nodeB = headB;
    while (lengthA > lengthB) {
        nodeA = nodeA->next;
        lengthA--;
    }
    while (lengthB > lengthA) {
        nodeB = nodeB->next;
        lengthB--;
    }
    while (nodeA != nodeB) {
        nodeA = nodeA->next;
        nodeB = nodeB->next;
    }
    return nodeA;
}

int main() {
    {   // Example 1
        ListNode five(5);
        ListNode four(4);
        four.next = &five;
        ListNode eight(8);
        eight.next = &four;

        ListNode one1(1);
        one1.next = &eight;
        ListNode four1(4);
        four1.next = &one1;

        ListNode one2(1);
        one2.next = &eight;
        ListNode six2(6);
        six2.next = &one2;
        ListNode five2(5);
        five2.next = &six2;
        cout << (getIntersectionNode(&four1, &five2) == &eight) << endl;
    }
    {   // Example 2
        ListNode four(4);
        ListNode two(2);
        two.next = &four;

        ListNode one12(1);
        one12.next = &two;
        ListNode nine1(9);
        nine1.next = &one12;
        ListNode one11(1);
        one11.next = &nine1;

        ListNode three2(3);
        three2.next = &two;
        cout << (getIntersectionNode(&one11, &three2) == &two) << endl;
    }
    {   // Example 3
        ListNode four(4);
        ListNode six(6);
        six.next = &four;
        ListNode two(2);
        two.next = &six;

        ListNode five(5);
        ListNode one(1);
        one.next = &five;
        cout << (getIntersectionNode(&two, &one) == nullptr) << endl;
    }
}
Output:
1
1
1

Complexity

  • Runtime: O(m + n), where m, n are the number of nodes of listA and listB.

  • Extra space: O(1).

References